Brazier Whelpling
Brazier Whelplings are Brazier Imps which have not completely hardened yet, thus they are weaker than their older siblings. Not an imposing threat, but once they harden they are much more of a threat.
Special Notes: This unit will recover 5 HP per turn when on lava, sandy or desert terrain. The effects of poison will not be prolonged or cured.
Information
Advances from: | |
Advances to: | Brazier Imp |
Cost: | 9 |
HP: | 20 |
Movement: | 5 |
XP: | 20 |
Level: | 0 |
Alignment: | neutral |
ID | Brazier Whelpling |
Abilities: | heat absorption |
Attacks (damage - count)
fire claws melee | 7 - 2 fire |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 50% | |||
cold | -30% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 50% | |
Cave | 1 | 40% | |
Coastal Reef | 3 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 40% | |
Frozen | 3 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 50% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 5 | 10% | |
Swamp | 4 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |